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This is the test environment. The production environment is at library.holycross.edu
This is the test environment. The production environment is at library.holycross.edu
This is the test environment. The production environment is at library.holycross.edu
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Game and graphics programming for iOS and Android with OpenGL ES 2.0

Game and graphics programming for iOS and Android with OpenGL ES 2.0 / Romain Marucchi-Foino.

Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Prif Awdur: Marucchi-Foino, Romain
Fformat: eLyfr
Iaith:English
Cyhoeddwyd: Chichester, U.K. : J. Wiley & Sons., Inc., 2012.
Cyfres:Programmer to programmer.
Pynciau:
iOS (Electronic resource)
Android (Electronic resource)
OpenGL.
OpenGL
Application software > Development.
Mobile computing.
Video games > Programming.
Application software > Development
Video games > Programming
Mobile computing
Mynediad Ar-lein:Click for online access
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Mewngofnodi am wybodaeth ynghylch daliadau ac adalw

Rhyngrwyd

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Online

Manylion daliadau o Online
Status: Ar gael

Eitemau Tebyg

  • Advanced Graphics Programming Using OpenGL.
    gan: McReynolds, Tom
    Cyhoeddwyd: (2005)
  • OpenGL development cookbook : over 40 recipes to help you learn, understand, and implement modern OpenGL in your applications
    gan: Movania, Muhammad Mobeen
    Cyhoeddwyd: (2013)
  • OpenGL 4.0 Shading Language Cookbook.
    gan: Wolff, David
    Cyhoeddwyd: (2011)
  • Mobile 3D graphics with OpenGL ES and M3G
    Cyhoeddwyd: (2008)
  • OpenGL data visualization cookbook : over 35 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGL
    gan: Lo, Raymond C. H., et al.
    Cyhoeddwyd: (2015)

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